• Expert in Unity and Godot, familiar with Unreal and GameMaker

  • C#, Python

  • Have shipped titles to PC, Switch, Xbox, Mobile, and XR hardware like Meta Quest and Magic Leap as both an independent developer and as part of professional software development teams

  • Have played the role of Designer, Level Designer, 3D Modeler, Tech Designer, and Engineer

  • Rapid prototyping of gameplay and systems:

    • Character controllers

    • State machines

    • Enemy AI

    • Game managers

  • Level design

  • Genre analysis

  • Low-poly modeling, rigging, and animating in Blender

  • First-hand experience building and releasing a game on Steam with my development partner to very positive reviews (Primal Light)

  • Familiar with version control using Git via GitHub Desktop and Perforce using P4V

  • Project Management using Jira

  • Familiar with automated build pipelines using Jenkins and TeamCity

  • Data analytics with SQL and Snowflake